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#
# $Id: Encode.pm,v 2.35 2009/07/13 00:49:38 dankogai Exp $
#
package Encode;
use strict;
use warnings;
our $VERSION = sprintf "%d.%02d", q$Revision: 2.35 $ =~ /(\d+)/g;
sub DEBUG () { 0 }
use XSLoader ();
XSLoader::load( __PACKAGE__, $VERSION );
require Exporter;
use base qw/Exporter/;
# Public, encouraged API is exported by default
our @EXPORT = qw(
decode decode_utf8 encode encode_utf8 str2bytes bytes2str
encodings find_encoding clone_encoding
);
our @FB_FLAGS = qw(
DIE_ON_ERR WARN_ON_ERR RETURN_ON_ERR LEAVE_SRC
PERLQQ HTMLCREF XMLCREF STOP_AT_PARTIAL
);
our @FB_CONSTS = qw(
FB_DEFAULT FB_CROAK FB_QUIET FB_WARN
FB_PERLQQ FB_HTMLCREF FB_XMLCREF
);
our @EXPORT_OK = (
qw(
_utf8_off _utf8_on define_encoding from_to is_16bit is_8bit
is_utf8 perlio_ok resolve_alias utf8_downgrade utf8_upgrade
),
@FB_FLAGS, @FB_CONSTS,
);
our %EXPORT_TAGS = (
all => [ @EXPORT, @EXPORT_OK ],
default => [ @EXPORT ],
fallbacks => [ @FB_CONSTS ],
fallback_all => [ @FB_CONSTS, @FB_FLAGS ],
);
# Documentation moved after __END__ for speed - NI-S
our $ON_EBCDIC = ( ord("A") == 193 );
use Encode::Alias;
# Make a %Encoding package variable to allow a certain amount of cheating
our %Encoding;
our %ExtModule;
require Encode::Config;
# See
# https://bugzilla.redhat.com/show_bug.cgi?id=435505#c2
# to find why sig handers inside eval{} are disabled.
eval {
local $SIG{__DIE__};
local $SIG{__WARN__};
require Encode::ConfigLocal;
};
sub encodings {
my $class = shift;
my %enc;
if ( @_ and $_[0] eq ":all" ) {
%enc = ( %Encoding, %ExtModule );
}
else {
%enc = %Encoding;
for my $mod ( map { m/::/o ? $_ : "Encode::$_" } @_ ) {
DEBUG and warn $mod;
for my $enc ( keys %ExtModule ) {
$ExtModule{$enc} eq $mod and $enc{$enc} = $mod;
}
}
}
return sort { lc $a cmp lc $b }
grep { !/^(?:Internal|Unicode|Guess)$/o } keys %enc;
}
sub perlio_ok {
my $obj = ref( $_[0] ) ? $_[0] : find_encoding( $_[0] );
$obj->can("perlio_ok") and return $obj->perlio_ok();
return 0; # safety net
}
sub define_encoding {
my $obj = shift;
my $name = shift;
$Encoding{$name} = $obj;
my $lc = lc($name);
define_alias( $lc => $obj ) unless $lc eq $name;
while (@_) {
my $alias = shift;
define_alias( $alias, $obj );
}
return $obj;
}
sub getEncoding {
my ( $class, $name, $skip_external ) = @_;
ref($name) && $name->can('renew') and return $name;
exists $Encoding{$name} and return $Encoding{$name};
my $lc = lc $name;
exists $Encoding{$lc} and return $Encoding{$lc};
my $oc = $class->find_alias($name);
defined($oc) and return $oc;
$lc ne $name and $oc = $class->find_alias($lc);
defined($oc) and return $oc;
unless ($skip_external) {
if ( my $mod = $ExtModule{$name} || $ExtModule{$lc} ) {
$mod =~ s,::,/,g;
$mod .= '.pm';
eval { require $mod; };
exists $Encoding{$name} and return $Encoding{$name};
}
}
return;
}
sub find_encoding($;$) {
my ( $name, $skip_external ) = @_;
return __PACKAGE__->getEncoding( $name, $skip_external );
}
sub resolve_alias($) {
my $obj = find_encoding(shift);
defined $obj and return $obj->name;
return;
}
sub clone_encoding($) {
my $obj = find_encoding(shift);
ref $obj or return;
eval { require Storable };
$@ and return;
return Storable::dclone($obj);
}
sub encode($$;$) {
my ( $name, $string, $check ) = @_;
return undef unless defined $string;
$string .= '' if ref $string; # stringify;
$check ||= 0;
unless ( defined $name ) {
require Carp;
Carp::croak("Encoding name should not be undef");
}
my $enc = find_encoding($name);
unless ( defined $enc ) {
require Carp;
Carp::croak("Unknown encoding '$name'");
}
my $octets = $enc->encode( $string, $check );
$_[1] = $string if $check and !ref $check and !( $check & LEAVE_SRC() );
return $octets;
}
*str2bytes = \&encode;
sub decode($$;$) {
my ( $name, $octets, $check ) = @_;
return undef unless defined $octets;
$octets .= '' if ref $octets;
$check ||= 0;
my $enc = find_encoding($name);
unless ( defined $enc ) {
require Carp;
Carp::croak("Unknown encoding '$name'");
}
my $string = $enc->decode( $octets, $check );
$_[1] = $octets if $check and !ref $check and !( $check & LEAVE_SRC() );
return $string;
}
*bytes2str = \&decode;
sub from_to($$$;$) {
my ( $string, $from, $to, $check ) = @_;
return undef unless defined $string;
$check ||= 0;
my $f = find_encoding($from);
unless ( defined $f ) {
require Carp;
Carp::croak("Unknown encoding '$from'");
}
my $t = find_encoding($to);
unless ( defined $t ) {
require Carp;
Carp::croak("Unknown encoding '$to'");
}
my $uni = $f->decode($string);
$_[0] = $string = $t->encode( $uni, $check );
return undef if ( $check && length($uni) );
return defined( $_[0] ) ? length($string) : undef;
}
sub encode_utf8($) {
my ($str) = @_;
utf8::encode($str);
return $str;
}
sub decode_utf8($;$) {
my ( $str, $check ) = @_;
return $str if is_utf8($str);
if ($check) {
return decode( "utf8", $str, $check );
}
else {
return decode( "utf8", $str );
return $str;
}
}
predefine_encodings(1);
#
# This is to restore %Encoding if really needed;
#
sub predefine_encodings {
require Encode::Encoding;
no warnings 'redefine';
my $use_xs = shift;
if ($ON_EBCDIC) {
# was in Encode::UTF_EBCDIC
package Encode::UTF_EBCDIC;
push @Encode::UTF_EBCDIC::ISA, 'Encode::Encoding';
*decode = sub {
my ( $obj, $str, $chk ) = @_;
my $res = '';
for ( my $i = 0 ; $i < length($str) ; $i++ ) {
$res .=
chr(
utf8::unicode_to_native( ord( substr( $str, $i, 1 ) ) )
);
}
$_[1] = '' if $chk;
return $res;
};
*encode = sub {
my ( $obj, $str, $chk ) = @_;
my $res = '';
for ( my $i = 0 ; $i < length($str) ; $i++ ) {
$res .=
chr(
utf8::native_to_unicode( ord( substr( $str, $i, 1 ) ) )
);
}
$_[1] = '' if $chk;
return $res;
};
$Encode::Encoding{Unicode} =
bless { Name => "UTF_EBCDIC" } => "Encode::UTF_EBCDIC";
}
else {
package Encode::Internal;
push @Encode::Internal::ISA, 'Encode::Encoding';
*decode = sub {
my ( $obj, $str, $chk ) = @_;
utf8::upgrade($str);
$_[1] = '' if $chk;
return $str;
};
*encode = \&decode;
$Encode::Encoding{Unicode} =
bless { Name => "Internal" } => "Encode::Internal";
}
{
# was in Encode::utf8
package Encode::utf8;
push @Encode::utf8::ISA, 'Encode::Encoding';
#
if ($use_xs) {
Encode::DEBUG and warn __PACKAGE__, " XS on";
*decode = \&decode_xs;
*encode = \&encode_xs;
}
else {
Encode::DEBUG and warn __PACKAGE__, " XS off";
*decode = sub {
my ( $obj, $octets, $chk ) = @_;
my $str = Encode::decode_utf8($octets);
if ( defined $str ) {
$_[1] = '' if $chk;
return $str;
}
return undef;
};
*encode = sub {
my ( $obj, $string, $chk ) = @_;
my $octets = Encode::encode_utf8($string);
$_[1] = '' if $chk;
return $octets;
};
}
*cat_decode = sub { # ($obj, $dst, $src, $pos, $trm, $chk)
# currently ignores $chk
my ( $obj, undef, undef, $pos, $trm ) = @_;
my ( $rdst, $rsrc, $rpos ) = \@_[ 1, 2, 3 ];
use bytes;
if ( ( my $npos = index( $$rsrc, $trm, $pos ) ) >= 0 ) {
$$rdst .=
substr( $$rsrc, $pos, $npos - $pos + length($trm) );
$$rpos = $npos + length($trm);
return 1;
}
$$rdst .= substr( $$rsrc, $pos );
$$rpos = length($$rsrc);
return '';
};
$Encode::Encoding{utf8} =
bless { Name => "utf8" } => "Encode::utf8";
$Encode::Encoding{"utf-8-strict"} =
bless { Name => "utf-8-strict", strict_utf8 => 1 } =>
"Encode::utf8";
}
}
1;
__END__
=head1 NAME
Encode - character encodings
=head1 SYNOPSIS
use Encode;
=head2 Table of Contents
Encode consists of a collection of modules whose details are too big
to fit in one document. This POD itself explains the top-level APIs
and general topics at a glance. For other topics and more details,
see the PODs below:
Name Description
--------------------------------------------------------
Encode::Alias Alias definitions to encodings
Encode::Encoding Encode Implementation Base Class
Encode::Supported List of Supported Encodings
Encode::CN Simplified Chinese Encodings
Encode::JP Japanese Encodings
Encode::KR Korean Encodings
Encode::TW Traditional Chinese Encodings
--------------------------------------------------------
=head1 DESCRIPTION
The C<Encode> module provides the interfaces between Perl's strings
and the rest of the system. Perl strings are sequences of
B<characters>.
The repertoire of characters that Perl can represent is at least that
defined by the Unicode Consortium. On most platforms the ordinal
values of the characters (as returned by C<ord(ch)>) is the "Unicode
codepoint" for the character (the exceptions are those platforms where
the legacy encoding is some variant of EBCDIC rather than a super-set
of ASCII - see L<perlebcdic>).
Traditionally, computer data has been moved around in 8-bit chunks
often called "bytes". These chunks are also known as "octets" in
networking standards. Perl is widely used to manipulate data of many
types - not only strings of characters representing human or computer
languages but also "binary" data being the machine's representation of
numbers, pixels in an image - or just about anything.
When Perl is processing "binary data", the programmer wants Perl to
process "sequences of bytes". This is not a problem for Perl - as a
byte has 256 possible values, it easily fits in Perl's much larger
"logical character".
=head2 TERMINOLOGY
=over 2
=item *
I<character>: a character in the range 0..(2**32-1) (or more).
(What Perl's strings are made of.)
=item *
I<byte>: a character in the range 0..255
(A special case of a Perl character.)
=item *
I<octet>: 8 bits of data, with ordinal values 0..255
(Term for bytes passed to or from a non-Perl context, e.g. a disk file.)
=back
=head1 PERL ENCODING API
=over 2
=item $octets = encode(ENCODING, $string [, CHECK])
Encodes a string from Perl's internal form into I<ENCODING> and returns
a sequence of octets. ENCODING can be either a canonical name or
an alias. For encoding names and aliases, see L</"Defining Aliases">.
For CHECK, see L</"Handling Malformed Data">.
For example, to convert a string from Perl's internal format to
iso-8859-1 (also known as Latin1),
$octets = encode("iso-8859-1", $string);
B<CAVEAT>: When you run C<$octets = encode("utf8", $string)>, then
$octets B<may not be equal to> $string. Though they both contain the
same data, the UTF8 flag for $octets is B<always> off. When you
encode anything, UTF8 flag of the result is always off, even when it
contains completely valid utf8 string. See L</"The UTF8 flag"> below.
If the $string is C<undef> then C<undef> is returned.
=item $string = decode(ENCODING, $octets [, CHECK])
Decodes a sequence of octets assumed to be in I<ENCODING> into Perl's
internal form and returns the resulting string. As in encode(),
ENCODING can be either a canonical name or an alias. For encoding names
and aliases, see L</"Defining Aliases">. For CHECK, see
L</"Handling Malformed Data">.
For example, to convert ISO-8859-1 data to a string in Perl's internal format:
$string = decode("iso-8859-1", $octets);
B<CAVEAT>: When you run C<$string = decode("utf8", $octets)>, then $string
B<may not be equal to> $octets. Though they both contain the same data,
the UTF8 flag for $string is on unless $octets entirely consists of
ASCII data (or EBCDIC on EBCDIC machines). See L</"The UTF8 flag">
below.
If the $string is C<undef> then C<undef> is returned.
=item [$obj =] find_encoding(ENCODING)
Returns the I<encoding object> corresponding to ENCODING. Returns
undef if no matching ENCODING is find.
This object is what actually does the actual (en|de)coding.
$utf8 = decode($name, $bytes);
is in fact
$utf8 = do{
$obj = find_encoding($name);
croak qq(encoding "$name" not found) unless ref $obj;
$obj->decode($bytes)
};
with more error checking.
Therefore you can save time by reusing this object as follows;
my $enc = find_encoding("iso-8859-1");
while(<>){
my $utf8 = $enc->decode($_);
# and do someting with $utf8;
}
Besides C<< ->decode >> and C<< ->encode >>, other methods are
available as well. For instance, C<< -> name >> returns the canonical
name of the encoding object.
find_encoding("latin1")->name; # iso-8859-1
See L<Encode::Encoding> for details.
=item [$length =] from_to($octets, FROM_ENC, TO_ENC [, CHECK])
Converts B<in-place> data between two encodings. The data in $octets
must be encoded as octets and not as characters in Perl's internal
format. For example, to convert ISO-8859-1 data to Microsoft's CP1250
encoding:
from_to($octets, "iso-8859-1", "cp1250");
and to convert it back:
from_to($octets, "cp1250", "iso-8859-1");
Note that because the conversion happens in place, the data to be
converted cannot be a string constant; it must be a scalar variable.
from_to() returns the length of the converted string in octets on
success, I<undef> on error.
B<CAVEAT>: The following operations look the same but are not quite so;
from_to($data, "iso-8859-1", "utf8"); #1
$data = decode("iso-8859-1", $data); #2
Both #1 and #2 make $data consist of a completely valid UTF-8 string
but only #2 turns UTF8 flag on. #1 is equivalent to
$data = encode("utf8", decode("iso-8859-1", $data));
See L</"The UTF8 flag"> below.
Also note that
from_to($octets, $from, $to, $check);
is equivalent to
$octets = encode($to, decode($from, $octets), $check);
Yes, it does not respect the $check during decoding. It is
deliberately done that way. If you need minute control, C<decode>
then C<encode> as follows;
$octets = encode($to, decode($from, $octets, $check_from), $check_to);
=item $octets = encode_utf8($string);
Equivalent to C<$octets = encode("utf8", $string);> The characters
that comprise $string are encoded in Perl's internal format and the
result is returned as a sequence of octets. All possible
characters have a UTF-8 representation so this function cannot fail.
=item $string = decode_utf8($octets [, CHECK]);
equivalent to C<$string = decode("utf8", $octets [, CHECK])>.
The sequence of octets represented by
$octets is decoded from UTF-8 into a sequence of logical
characters. Not all sequences of octets form valid UTF-8 encodings, so
it is possible for this call to fail. For CHECK, see
L</"Handling Malformed Data">.
=back
=head2 Listing available encodings
use Encode;
@list = Encode->encodings();
Returns a list of the canonical names of the available encodings that
are loaded. To get a list of all available encodings including the
ones that are not loaded yet, say
@all_encodings = Encode->encodings(":all");
Or you can give the name of a specific module.
@with_jp = Encode->encodings("Encode::JP");
When "::" is not in the name, "Encode::" is assumed.
@ebcdic = Encode->encodings("EBCDIC");
To find out in detail which encodings are supported by this package,
see L<Encode::Supported>.
=head2 Defining Aliases
To add a new alias to a given encoding, use:
use Encode;
use Encode::Alias;
define_alias(newName => ENCODING);
After that, newName can be used as an alias for ENCODING.
ENCODING may be either the name of an encoding or an
I<encoding object>
But before you do so, make sure the alias is nonexistent with
C<resolve_alias()>, which returns the canonical name thereof.
i.e.
Encode::resolve_alias("latin1") eq "iso-8859-1" # true
Encode::resolve_alias("iso-8859-12") # false; nonexistent
Encode::resolve_alias($name) eq $name # true if $name is canonical
resolve_alias() does not need C<use Encode::Alias>; it can be
exported via C<use Encode qw(resolve_alias)>.
See L<Encode::Alias> for details.
=head2 Finding IANA Character Set Registry names
The canonical name of a given encoding does not necessarily agree with
IANA IANA Character Set Registry, commonly seen as C<< Content-Type:
text/plain; charset=I<whatever> >>. For most cases canonical names
work but sometimes it does not (notably 'utf-8-strict').
Therefore as of Encode version 2.21, a new method C<mime_name()> is added.
use Encode;
my $enc = find_encoding('UTF-8');
warn $enc->name; # utf-8-strict
warn $enc->mime_name; # UTF-8
See also: L<Encode::Encoding>
=head1 Encoding via PerlIO
If your perl supports I<PerlIO> (which is the default), you can use a
PerlIO layer to decode and encode directly via a filehandle. The
following two examples are totally identical in their functionality.
# via PerlIO
open my $in, "<:encoding(shiftjis)", $infile or die;
open my $out, ">:encoding(euc-jp)", $outfile or die;
while(<$in>){ print $out $_; }
# via from_to
open my $in, "<", $infile or die;
open my $out, ">", $outfile or die;
while(<$in>){
from_to($_, "shiftjis", "euc-jp", 1);
print $out $_;
}
Unfortunately, it may be that encodings are PerlIO-savvy. You can check
if your encoding is supported by PerlIO by calling the C<perlio_ok>
method.
Encode::perlio_ok("hz"); # False
find_encoding("euc-cn")->perlio_ok; # True where PerlIO is available
use Encode qw(perlio_ok); # exported upon request
perlio_ok("euc-jp")
Fortunately, all encodings that come with Encode core are PerlIO-savvy
except for hz and ISO-2022-kr. For gory details, see
L<Encode::Encoding> and L<Encode::PerlIO>.
=head1 Handling Malformed Data
The optional I<CHECK> argument tells Encode what to do when it
encounters malformed data. Without CHECK, Encode::FB_DEFAULT ( == 0 )
is assumed.
As of version 2.12 Encode supports coderef values for CHECK. See below.
=over 2
=item B<NOTE:> Not all encoding support this feature
Some encodings ignore I<CHECK> argument. For example,
L<Encode::Unicode> ignores I<CHECK> and it always croaks on error.
=back
Now here is the list of I<CHECK> values available
=over 2
=item I<CHECK> = Encode::FB_DEFAULT ( == 0)
If I<CHECK> is 0, (en|de)code will put a I<substitution character> in
place of a malformed character. When you encode, E<lt>subcharE<gt>
will be used. When you decode the code point C<0xFFFD> is used. If
the data is supposed to be UTF-8, an optional lexical warning
(category utf8) is given.
=item I<CHECK> = Encode::FB_CROAK ( == 1)
If I<CHECK> is 1, methods will die on error immediately with an error
message. Therefore, when I<CHECK> is set to 1, you should trap the
error with eval{} unless you really want to let it die.
=item I<CHECK> = Encode::FB_QUIET
If I<CHECK> is set to Encode::FB_QUIET, (en|de)code will immediately
return the portion of the data that has been processed so far when an
error occurs. The data argument will be overwritten with everything
after that point (that is, the unprocessed part of data). This is
handy when you have to call decode repeatedly in the case where your
source data may contain partial multi-byte character sequences,
(i.e. you are reading with a fixed-width buffer). Here is a sample
code that does exactly this:
my $buffer = ''; my $string = '';
while(read $fh, $buffer, 256, length($buffer)){
$string .= decode($encoding, $buffer, Encode::FB_QUIET);
# $buffer now contains the unprocessed partial character
}
=item I<CHECK> = Encode::FB_WARN
This is the same as above, except that it warns on error. Handy when
you are debugging the mode above.
=item perlqq mode (I<CHECK> = Encode::FB_PERLQQ)
=item HTML charref mode (I<CHECK> = Encode::FB_HTMLCREF)
=item XML charref mode (I<CHECK> = Encode::FB_XMLCREF)
For encodings that are implemented by Encode::XS, CHECK ==
Encode::FB_PERLQQ turns (en|de)code into C<perlqq> fallback mode.
When you decode, C<\xI<HH>> will be inserted for a malformed character,
where I<HH> is the hex representation of the octet that could not be
decoded to utf8. And when you encode, C<\x{I<HHHH>}> will be inserted,
where I<HHHH> is the Unicode ID of the character that cannot be found
in the character repertoire of the encoding.
HTML/XML character reference modes are about the same, in place of
C<\x{I<HHHH>}>, HTML uses C<&#I<NNN>;> where I<NNN> is a decimal number and
XML uses C<&#xI<HHHH>;> where I<HHHH> is the hexadecimal number.
In Encode 2.10 or later, C<LEAVE_SRC> is also implied.
=item The bitmask
These modes are actually set via a bitmask. Here is how the FB_XX
constants are laid out. You can import the FB_XX constants via
C<use Encode qw(:fallbacks)>; you can import the generic bitmask
constants via C<use Encode qw(:fallback_all)>.
FB_DEFAULT FB_CROAK FB_QUIET FB_WARN FB_PERLQQ
DIE_ON_ERR 0x0001 X
WARN_ON_ERR 0x0002 X
RETURN_ON_ERR 0x0004 X X
LEAVE_SRC 0x0008 X
PERLQQ 0x0100 X
HTMLCREF 0x0200
XMLCREF 0x0400
=back
=over 2
=item Encode::LEAVE_SRC
If the C<Encode::LEAVE_SRC> bit is not set, but I<CHECK> is, then the second
argument to C<encode()> or C<decode()> may be assigned to by the functions. If
you're not interested in this, then bitwise-or the bitmask with it.
=back
=head2 coderef for CHECK
As of Encode 2.12 CHECK can also be a code reference which takes the
ord value of unmapped caharacter as an argument and returns a string
that represents the fallback character. For instance,
$ascii = encode("ascii", $utf8, sub{ sprintf "<U+%04X>", shift });
Acts like FB_PERLQQ but E<lt>U+I<XXXX>E<gt> is used instead of
\x{I<XXXX>}.
=head1 Defining Encodings
To define a new encoding, use:
use Encode qw(define_encoding);
define_encoding($object, 'canonicalName' [, alias...]);
I<canonicalName> will be associated with I<$object>. The object
should provide the interface described in L<Encode::Encoding>.
If more than two arguments are provided then additional
arguments are taken as aliases for I<$object>.
See L<Encode::Encoding> for more details.
=head1 The UTF8 flag
Before the introduction of Unicode support in perl, The C<eq> operator
just compared the strings represented by two scalars. Beginning with
perl 5.8, C<eq> compares two strings with simultaneous consideration of
I<the UTF8 flag>. To explain why we made it so, I will quote page 402 of
C<Programming Perl, 3rd ed.>
=over 2
=item Goal #1:
Old byte-oriented programs should not spontaneously break on the old
byte-oriented data they used to work on.
=item Goal #2:
Old byte-oriented programs should magically start working on the new
character-oriented data when appropriate.
=item Goal #3:
Programs should run just as fast in the new character-oriented mode
as in the old byte-oriented mode.
=item Goal #4:
Perl should remain one language, rather than forking into a
byte-oriented Perl and a character-oriented Perl.
=back
Back when C<Programming Perl, 3rd ed.> was written, not even Perl 5.6.0
was born and many features documented in the book remained
unimplemented for a long time. Perl 5.8 corrected this and the introduction
of the UTF8 flag is one of them. You can think of this perl notion as of a
byte-oriented mode (UTF8 flag off) and a character-oriented mode (UTF8
flag on).
Here is how Encode takes care of the UTF8 flag.
=over 2
=item *
When you encode, the resulting UTF8 flag is always off.
=item *
When you decode, the resulting UTF8 flag is on unless you can
unambiguously represent data. Here is the definition of
dis-ambiguity.
After C<$utf8 = decode('foo', $octet);>,
When $octet is... The UTF8 flag in $utf8 is
---------------------------------------------
In ASCII only (or EBCDIC only) OFF
In ISO-8859-1 ON
In any other Encoding ON
---------------------------------------------
As you see, there is one exception, In ASCII. That way you can assume
Goal #1. And with Encode Goal #2 is assumed but you still have to be
careful in such cases mentioned in B<CAVEAT> paragraphs.
This UTF8 flag is not visible in perl scripts, exactly for the same
reason you cannot (or you I<don't have to>) see if a scalar contains a
string, integer, or floating point number. But you can still peek
and poke these if you will. See the section below.
=back
=head2 Messing with Perl's Internals
The following API uses parts of Perl's internals in the current
implementation. As such, they are efficient but may change.
=over 2
=item is_utf8(STRING [, CHECK])
[INTERNAL] Tests whether the UTF8 flag is turned on in the STRING.
If CHECK is true, also checks the data in STRING for being well-formed
UTF-8. Returns true if successful, false otherwise.
As of perl 5.8.1, L<utf8> also has utf8::is_utf8().
=item _utf8_on(STRING)
[INTERNAL] Turns on the UTF8 flag in STRING. The data in STRING is
B<not> checked for being well-formed UTF-8. Do not use unless you
B<know> that the STRING is well-formed UTF-8. Returns the previous
state of the UTF8 flag (so please don't treat the return value as
indicating success or failure), or C<undef> if STRING is not a string.
This function does not work on tainted values.
=item _utf8_off(STRING)
[INTERNAL] Turns off the UTF8 flag in STRING. Do not use frivolously.
Returns the previous state of the UTF8 flag (so please don't treat the
return value as indicating success or failure), or C<undef> if STRING is
not a string.
This function does not work on tainted values.
=back
=head1 UTF-8 vs. utf8 vs. UTF8
....We now view strings not as sequences of bytes, but as sequences
of numbers in the range 0 .. 2**32-1 (or in the case of 64-bit
computers, 0 .. 2**64-1) -- Programming Perl, 3rd ed.
That has been the perl's notion of UTF-8 but official UTF-8 is more
strict; Its ranges is much narrower (0 .. 10FFFF), some sequences are
not allowed (i.e. Those used in the surrogate pair, 0xFFFE, et al).
Now that is overruled by Larry Wall himself.
From: Larry Wall <larry@wall.org>
Date: December 04, 2004 11:51:58 JST
To: perl-unicode@perl.org
Subject: Re: Make Encode.pm support the real UTF-8
Message-Id: <20041204025158.GA28754@wall.org>
On Fri, Dec 03, 2004 at 10:12:12PM +0000, Tim Bunce wrote:
: I've no problem with 'utf8' being perl's unrestricted uft8 encoding,
: but "UTF-8" is the name of the standard and should give the
: corresponding behaviour.
For what it's worth, that's how I've always kept them straight in my
head.
Also for what it's worth, Perl 6 will mostly default to strict but
make it easy to switch back to lax.
Larry
Do you copy? As of Perl 5.8.7, B<UTF-8> means strict, official UTF-8
while B<utf8> means liberal, lax, version thereof. And Encode version
2.10 or later thus groks the difference between C<UTF-8> and C"utf8".
encode("utf8", "\x{FFFF_FFFF}", 1); # okay
encode("UTF-8", "\x{FFFF_FFFF}", 1); # croaks
C<UTF-8> in Encode is actually a canonical name for C<utf-8-strict>.
Yes, the hyphen between "UTF" and "8" is important. Without it Encode
goes "liberal"
find_encoding("UTF-8")->name # is 'utf-8-strict'
find_encoding("utf-8")->name # ditto. names are case insensitive
find_encoding("utf_8")->name # ditto. "_" are treated as "-"
find_encoding("UTF8")->name # is 'utf8'.
The UTF8 flag is internally called UTF8, without a hyphen. It indicates
whether a string is internally encoded as utf8, also without a hypen.
=head1 SEE ALSO
L<Encode::Encoding>,
L<Encode::Supported>,
L<Encode::PerlIO>,
L<encoding>,
L<perlebcdic>,
L<perlfunc/open>,
L<perlunicode>, L<perluniintro>, L<perlunifaq>, L<perlunitut>
L<utf8>,
the Perl Unicode Mailing List E<lt>perl-unicode@perl.orgE<gt>
=head1 MAINTAINER
This project was originated by Nick Ing-Simmons and later maintained
by Dan Kogai E<lt>dankogai@dan.co.jpE<gt>. See AUTHORS for a full
list of people involved. For any questions, use
E<lt>perl-unicode@perl.orgE<gt> so we can all share.
While Dan Kogai retains the copyright as a maintainer, the credit
should go to all those involoved. See AUTHORS for those submitted
codes.
=head1 COPYRIGHT
Copyright 2002-2006 Dan Kogai E<lt>dankogai@dan.co.jpE<gt>
This library is free software; you can redistribute it and/or modify
it under the same terms as Perl itself.
=cut
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