CHips L MINI SHELL

CHips L pro

Current Path : /usr/share/doc/dovecot-2.3.10.1/wiki/
Upload File :
Current File : //usr/share/doc/dovecot-2.3.10.1/wiki/Design.InputStreams.txt

Input Streams
=============

'lib/istream.h' describes Dovecot's input streams. Input streams can be stacked
on top of each others as many times as wanted.

Input streams actually reading data:

 * file: Read data from fd using 'pread()' for files and 'read()' for
   non-files.
 * unix: Read data from UNIX socket. Similar to file, but supports receiving
   file descriptors.
 * mmap: Read data from file using 'mmap()'. This usually seems to be slower
   than just using it with 'read()', so this input stream is probably quite
   unnecessary.
 * data: Read data from memory.

Input stream filters:

 * concat: Concatenate multiple input streams together
 * chain: Chain multiple input streams together. Similar to istream-concat, but
   more istreams can be added after initialization and EOF needs to be
   explicitly added.
 * seekable: Make a number of (possibly non-seekable) input streams into a
   single seekable input stream. If all of the input streams are already
   seekable, a concat stream is created instead.
    * Usually the only non-seekable input streams are non-file fds, such as
      pipes or sockets.
 * crlf: Change all newlines to either LFs or CRLFs, by adding or removing CRs
   as necessary.
 * limit: Limit input stream's length, so after reading a given number of bytes
   it returns EOF.
 * sized: Require istream's length to be exactly the given size, or the last
   read returns error.
 * timeout: Fail the read when given timeout is reached.
 * try: Read from the first input stream that doesn't fail with EINVAL.
 * tee: Fork an input stream to multiple streams that can be read
   independently.
 * multiplex: Multiplex-iostreams support multiple iostream channels inside a
   single parent istream.
 * callback: Build an input stream by calling callback functions that return
   the data.
 * base64-encoder, base64-decoder: Encode/decode base64.
 * failure-at: Insert a failure at the specified offset. This can be useful for
   testing.
 * hash: Calculate hash of the istream while it's being read.
 * lib-mail/dot: Read SMTP-style DATA input where the input ends with an empty
   "." line.
 * lib-mail/header-filter: Add/remove/modify email headers.
 * lib-compression/*: Read zlib/bzlib/lz4/lzma compressed data.

Reading
-------

'i_stream_read()' tries to read more data into the stream's buffer. It returns:

 * -2: Nothing was read, because buffer is full.
 * -1: Either input reached EOF, or read failed and stream_errno was set.
 * 0: Input stream is non-blocking, and no more input is available now.
 * >0: Number of bytes read.

Reading from a stream doesn't actually go forward in the stream, that needs to
be done manually with 'i_stream_skip()'. This makes it easy to read full data
records into the stream directly instead of creating separate buffers. For
example when reading line-based input you can keep reading input into the
stream until you find LF and then just access the string directly from the
input buffer. There are actually helper functions for
this:'i_stream_next_line()' attempts to return the next line if available,
'i_stream_read_next_line()' does the same but does a read to try to get the
data.

Because more and more data can be read into the buffer, the buffer size is
typically limited, and once this limit is reached read returns -2. The buffer
size is usually given as parameter to the 'i_stream_create_*()', filters use
their parent stream's buffer size. The buffer size can be also changed with
'i_stream_set_max_buffer_size()'. Figuring out what the buffer size should be
depends on the situation. It should be large enough to contain all valid input,
but small enough that users can't cause a DoS by sending a too large record and
having Dovecot eat up all the memory.

Once read returns -1, the stream has reached EOF. 'stream->eof=TRUE' is also
set. In this situation it's important to remember that there may still be data
available in the buffer. If 'i_stream_have_bytes_left()' returns FALSE, there
really isn't anything left to read.

Whenever i_stream_read() returns >0, all the existing pointers are potentially
invalidated. v2.3+: When i_stream_read() returns<= 0, the data previously
returned by i_stream_get_data() are still valid, preserved in "snapshots".
(<v2.3 may or may not have invalidated them.)

Example:

---%<-------------------------------------------------------------------------
/* read line-based data from file_fd, buffer size has no limits */
struct istream *input = i_stream_create_fd(file_fd, (size_t)-1, FALSE);
const char *line;

/* return the last line also even if it doesn't end with LF.
   this is generally a good idea when reading files (but not a good idea
   when reading commands from e.g. socket). */
i_stream_set_return_partial_line(input, TRUE);
while ((line = i_stream_read_next_line(input)) != NULL) {
  /* handle line */
}
i_stream_destroy(&input);
---%<-------------------------------------------------------------------------

Internals
---------

'lib/istream-internal.h' describes the internal API that input streams need to
implement. The methods that need to be implemented are:

 * 'read()' is the most important function. It can also be tricky to get it
   completely bug-free. See the existing unit tests for other istreams and try
   to test the edge cases as well (such as ability to read one byte at a time
   and also with max buffer size of 1). When it needs to read from parent
   streams, try to use 'i_stream_read_memarea(parent)' if possible so a new
   snapshot isn't unnecessarily created (see the snapshot discussion below).
 * 'seek(v_offset, mark)' seeks to given offset. The 'mark' parameter is
   necessary only when it's difficult to seek backwards in the stream, such as
   when reading compressed input.
 * 'sync()' removes everything from internal buffers, so that if the underlying
   file has changed the changes get noticed immediately after sync.
 * 'get_size(exact)' returns the size of the input stream, if it's known. If
   'exact=TRUE', the returned size must be the same how many bytes can be read
   from the input. If 'exact=FALSE', the size is mainly used to compare against
   another stat to see if the underlying input had changed. For example with
   compressed input the size could be the compressed size.
 * 'stat(exact)' stats the file, filling as much of the fields as makes sense.
   'st_size' field is filled the same way as with 'get_size()', or set to -1 if
   it's unknown.
 * 'snapshot(prev_snapshot)' creates a snapshot of the data that is currently
   available via i_stream_get_data(), merges it with prev_snapshot (if any) and
   returns the merged snapshot (see below more more details).

There are some variables available:

 * 'buffer' contains pointer to the data.
 * First 'skip' bytes of the buffer are already skipped over (with
   'i_stream_skip()' or seeking).
 * Data up to 'pos' bytes (beginning after 'skip') in the buffer are available
   with 'i_stream_get_data()'. If pos=skip, it means there is no available data
   in the buffer.

If your input stream needs a write buffer, you can use some of the common
helper functions and variables:

 * 'w_buffer' contain the pointer where you can write data. It should be kept
   in sync with 'buffer'.
 * 'buffer_size' specifies the buffer's size, and 'max_buffer_size' the max.
   size the buffer can be grown to.
 * 'i_stream_try_alloc(wanted_size, size_r)' can be used when you want to store
   'wanted_bytes' into 'w_buffer'. If the buffer isn't large enough for it,
   it's grown if possible. The buffer isn't grown above the stream's max buffer
   size. The returned 'size_r' specifies how many bytes are actually available
   for writing at 'stream->w_buffer + stream->pos'.
 * 'i_stream_alloc(size) is like 'i_stream_try_alloc()', except it always
   succeeds allocating'size` bytes, even if it has to grow the buffer larger
   then the stream's max buffer size.
 * Lower-level memory allocation functions:
    * 'i_stream_w_buffer_realloc(old_size)' reallocates 'w_buffer' to the
      current 'buffer_size'. If memarea's refcount is 1, this can be done with
      'i_realloc()', otherwise new memory is allocated.
    * 'i_stream_grow_buffer(bytes)' grows the 'w_buffer' by the given number of
      bytes, if possible. It won't reach the stream's current max buffer size.
      The caller must verify from 'buffer_size' how large the buffer became as
      a result of this call.
    * 'i_stream_compress()' attempts to compress the current 'w_buffer' by
      removing already-skipped data with 'memmove()'. If 'skip' is 0, it does
      nothing. Note that this function must not be called if 'memarea' has
      refcount>1. Otherwise that could be modifying a snapshotted memarea.

The snapshots have made implementing slightly more complicated than earlier.
There are a few different ways to implement istreams:

 * Always point 'buffer=w_buffer' and use 'i_stream_try_alloc()' and/or
   'i_stream_alloc()' to allocate the 'w_buffer'. The generic code will handle
   all the snapshotting. Use 'i_stream_read_memarea()' to read data from parent
   stream so multiple snapshots aren't unnecessarily created.
 * Guarantee that if 'read()' returns <=0, the existing 'buffer' will stay
   valid. Use 'ISTREAM_CREATE_FLAG_NOOP_SNAPSHOT' flag in 'i_stream_create()'
   so your filter stream isn't unnecessarily snapshotted (or causing a panic
   due to missing 'snapshot()' implementation).
    * One way of doing this with filter streams is to read from the parent
      stream via 'i_stream_read(parent)' and always use
      'buffer=i_stream_get_data(parent)'. The parent's snapshotting guarantees
      that the buffer will stay valid.
 * Implement the 'snapshot()' yourself in the stream. You'll need to create a
   new memarea of the current data available via 'i_stream_get_data()' and it
   must not change, i.e. most likely you'll need to duplicate the allocated
   memory. Create a new 'struct istream_snapshot' and assign the allocated
   memarea to its 'old_memarea'. Fill 'prev_snapshot' field and return your new
   snapshot. The snapshot will be freed by the generic istream code either when
   the next 'read()' returns >0 or when the istream is destroyed.
 * Filter streams that only pass through parent stream's contents without
   changes can just point to the parent stream. The default snapshotting causes
   the parent to be snapshotted, so the filter stream can simply use
   'i_stream_read_memarea()' and point to the parent's buffer.

When Dovecot is configured with '--enable-devel-checks', 'i_stream_read()' will
verify that the first and the last two bytes of the buffer didn't unexpectedly
change due to a 'read()'. While developing istream changes you should use this
to make sure the istream is working properly. Running the istream unit test
also via valgrind can also be used to verify that the buffer wasn't freed.

(This file was created from the wiki on 2019-06-19 12:42)

Copyright 2K16 - 2K18 Indonesian Hacker Rulez